The Camera window may contain links to other cameras (see Adding links to other cameras to the Camera Window).
When you click a link, the corresponding camera is selected, and the Camera window expands.
If a linked camera is not present on the currently selected layout, a layout containing the required camera is selected. If there are multiple layouts containing the required camera, the layout with the least number of windows is selected.
If a linked camera is not present on any layouts, a temporary layout is selected that will be automatically deleted after you proceed to another layout.
If one or more cameras are in Archive or Archive Search modes, after you click the link, you will see it | them also in Archive or Archive Search modes respectively.